Wednesday, January 28, 2009

"Be gentle boy, you show a lack of character, oh yeah"...

Took a quiz to find out what D&D character I was.

I Am A: Chaotic Neutral Human Rogue (5th Level)

Ability Scores:
Strength-9
Dexterity-10
Constitution-11
Intelligence-15
Wisdom-12
Charisma-16

Alignment:
Chaotic Neutral A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment because it seeks to eliminate all authority, harmony, and order in society.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Rogues have little in common with each other. While some - maybe even the majority - are stealthy thieves, many serve as scouts, spies, investigators, diplomats, and simple thugs. Rogues are versatile, adaptable, and skilled at getting what others don't want them to get. While not equal to a fighter in combat, a rogue knows how to hit where it hurts, and a sneak attack can dish out a lot of damage. Rogues also seem to have a sixth sense when it comes to avoiding danger. Experienced rogues develop nearly magical powers and skills as they master the arts of stealth, evasion, and sneak attacks. In addition, while not capable of casting spells on their own, a rogue can sometimes 'fake it' well enough to cast spells from scrolls, activate wands, and use just about any other magic item.


Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

Not a bit surprised at the results.

POLT Listening to "Hallelujah" by Jeff Buckley

Ladies, gentlemen, multisex, undecided, or robot. - Cathica, Dr. Who

7 comments:

Tam said...

Ummm, I'm clueless what this means, have never played D&D and know nothing about it, but it killed some time.

True Neutral Human Ranger/Rogue (3rd/2nd Level)

Ability Scores:
Strength- 10
Dexterity- 10
Constitution- 12
Intelligence- 15
Wisdom- 12
Charisma- 12

Polt said...

Ah, you're a True Neutral, eh? hmmmm.... :)

HUGS...

Anonymous said...

Neutral Good Human Sorcerer (6th Level)


Ability Scores:
Strength- 11
Dexterity- 14
Constitution- 15
Intelligence- 17
Wisdom- 14
Charisma- 16

Tam said...

What? What? Is that good? Does that make me a good guy or a bad guy? Waaah. I'm Switzerland baby, I'm neutral.

Polt said...

Tam, it means nothing really. I just always found neutral characters boring.

HUGS...

Anonymous said...

Tam wait! I'm boring too:

True Neutral Human Sorcerer (5th Level)


Ability Scores:
Strength- 13
Dexterity- 13
Constitution- 12
Intelligence- 16
Wisdom- 17
Charisma- 14

Tam said...

Yeah, well at least your a sorcerer John. And Switzerland is NOT boring. What the hell is a ranger? A rogue is cool though. I can go around killing people at random, like rogue werewolves. Poop, but I'm human. Then I can be like Walker Texas Ranger and kick some ass all the while remaining neutral meaning I'll take on anyone, no favorites. There, I have my D&D persona all mapped out.